Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Patrick Kaalund Petersen · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s doesn’t even fallow it’s own rules. Says the computer has more then what it actually does.
When on single player against computer, the one losing a die should be the loser of the round not the winner. Got to try multiplayer and see how does it work best. I love the graphics and simplicity. Hope it does not get to heat up my device too much. Buttons could be better positioned on the screen and the way to chose options I don’t know if there are different ways at all to make it easy to get. Maybe it’s just position as well or a sign inviting to move through choices (i.amount of a ii.number.)
After clicking play it just shows a “loading” graphic forever.
Connect to the game from your iOS device, and let your device represent the physical dice cup. Battle your friends online, or try to beat the singlepl...
| Name | Price | Type |
|---|---|---|
| Plus Member | $0.99 | One-time |