Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗HeatOS · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is a little difficult to get used to at first but once you get good, you’re set. But maybe a little too set. Once you get a couple star players you’ll just win the championship every year, but it’s still pretty fun especially if you’re a good basketball fan. Now to the problems. My number one problem I have with this game is that after you draft a player, you can never see his potential again. In fact, you can never see anyone’s potential unless you’re either scouting or in the draft. If this problem was fixed, I’d give this game 5 stars. Also, the cap room is not nearly high enough. I don’t think it gets higher with inflation and that’s annoying. In order to have a few star players on my team, I can only ever have the minimum amount of players on my team so I can afford the stars. Also in order to afford my stars, I usually end up signing one or two crappy players just to fill roster spots. Otherwise, I love the game and I recommend it to any basketball fans reading.
It has some infuriating flaws. The salary cap is broken, the FA market literally is empty after about 5 or 6 seasons and big men are insanely undervalued even by modern standards. Making money is also insanely difficult even on medium difficulty. In order to build up capital you basically have to yield a minimal roster full of guys making league minimum and not hire a coach or GM for multiple sessions before you can even start really playing. What NBA team doesn't turn a profit, like, ever? Even the Kings make money! I've bought this game two editions in a row and it scratches the GM itch on mobile, plus the UI is solid and the player names funny. It just makes the flaws that much more frustrating that there is such a brilliant sim buried in what is mostly a hot mess.
You have to fix the salary cap you cant resign Your own players because you will be over your salary cap,i have 3 players Who came out as rookies and now i can only sign one maybe two or i will go over the cap I only had 8 players on My team because Of salary cap. Fix this ASAP And I will give better rating, if not I have to play with scrubs on my team and lose all my stars.
This app has no adds or in app purchases. enjoy the full game. - Best For fans of basketball, NBA or management simulators. - Take control of your ow...