Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Martin Zarecky · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Can’t get it to connect with my friend.
I don’t really write reviews ever but I saw your comment on a Reddit post saying to try your game and after purchasing it I think it’s a decently fun game. I also saw that you’re willing to listen to criticism and make changes to the game based on what the community says. I think it’s good just how it is, but the only thing I could think to add is the ability to change the difficulty of the AI. Right now the AI seems to be both way too easy and way too difficult at the same time. They’ll miss wide open shots and then the next then hit the craziest trick shot known to man. Anyway, cool game and I wish you luck on your game development journey!
IA is a bit too difficult. I've played about 25 games and won only 1. $2.99 was way too much for this game also. There is just not that much there. I like the simplicity of it.
Play against AI or compete with your friend. Great Multi-Player capabilities. No internet connection or local network required for Multi-Player. Just...