Count of Monte-Cristo

Paul Cernea · iOS

Count of Monte-Cristo

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Count of Monte-Cristo screenshot 1Count of Monte-Cristo screenshot 2Count of Monte-Cristo screenshot 3Count of Monte-Cristo screenshot 4Count of Monte-Cristo screenshot 5Count of Monte-Cristo screenshot 6Count of Monte-Cristo screenshot 7

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Count of Monte-Cristo Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
5.0 ★(3)

Rating Distribution

5.0
★★★★★
3 reviews
5
0%
4
0%
3
0%
2
0%
1
100%

Top Countries

🇷🇺 RU🇬🇧 GB🇸🇪 SE
Reviews (3)▼
★★★★★Yakuza Toutochan5/29/2016
Good

It is good.

★★★★★Yakuza Oniisan5/16/2016
Better than Clash of Clans

Hands down, The Count of Monte Cristo is the best title ever developed by Paul Cernea, and not just because of the stunning graphics. A wonderful balance between storytelling and gameplay, even better than the previous installments, pushing the boundaries of engagement and sheer fun. There’s no better way to say it: if you own an iPhone, you must play this game.

★★★★★shellacked6/30/2014
Good premise and nice personal touches

The game is enjoyable because it takes you through the story and has some nice personal touches in its icons and sound effects. I'd recommend it for literary types, puzzle lovers, and those who appreciate a hand-drawn icon and vocalized sound effects.

Version History (3)▼
2.09/18/2023
1.15/8/2015
1.06/24/2014
Available In (84 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam
Supported Languages (1)▼
English
App Details▼

Alexandre Dumas' classic story comes to life in this thrilling puzzle RPG! An hour before his wedding Edmond Dantes is wrongly imprisoned... Outwit th...

iOS App ID
889676918
Content Rating
13+
Min OS
12.0
Size
18.3 MB
Publisher
Paul Cernea