Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Sam Nejati · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love this game and it’s great and I’m glad it has a new update but I have complaints. Rookie deals for frps only last 3 years instead of 4 since the first year of the contract was executed in the season they were drafted in even though they had no impact on the court since the season was already over. Can you make rookie deals last 4 years like real life? It’s the same for second rounders where the deals go from 2 to 1 year. Also, contracts for second rounders are always guaranteed and it’s not like in real life where you can choose to pay them or release them but no, I always have to pay them, and if I’m trying to make cap room, I gotta trade seconds for later seconds, and that gets annoying really quickly. And it’s either that or releasing them and eating 200k of dead weight. Can you make contracts non guaranteed? I am also not able to trade for picks after the season is over and I’m just stuck with what I have. Can you make it like real life where you can start trading once your season is over? Also, Players on other teams get too expensive too quickly. Once I did a Memphis rebuild and tried to trade for a year 7 cooper Flagg but his salary was too inflated because he only renewed his contract for 2 years on his second deal, which is the base contract length for superstars, so his third contract was worth 66 million a year this wasn’t the case for only him but for many stars in the league. This gets worse with new rookies since they just come in and have 3 years on their rookie deal, 2 on their next one, and by year six they’re making 60 million. I get that the salary cap increasing by 3 million each year sort of tries to account for players getting expensive but it truly does become a problem later in a save when I get to the finals with a rebuilding playin team because my opponents in the 1st round are playing a pf at sg and in the conference finals they have a pg at center because the starters are injured and they don’t have any depth because of the salary their stars take up. Just make contracts for younger players longer. Please make sure these issues get fixed so the game is more enjoyable. Otherwise, amazing game, I really enjoy it, keep up the good work.
You need add 5 star prospects to the game and not just it be 4 stars every draft, I would also like for there to be a way to only trade draft picks for draft picks, not making it mandatory to add a player for every trade. Thank you
Okay so one, with the trades I make that are supposed to include draft picks I end up never receiving the draft pick I traded for. Another think is a better UI we should be able to sim a whole season especially when rebuilding. Scouting isn’t a feature as well as developing my coach or my players that would definitely be a good feature to add. Is still a fun game that’s just some thoughts I had while playing. Seen your reply and I can’t wait for the updates, will change to a 5 star now
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