Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Geisha Tokyo Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
To get the 7 day reward for doing all the daily quests for a week. The final chest requires 56 total points. However via daily quests every day for the week you only earn a total of 54 points…. So even with doing ALL daily challenges you still can’t get it. Thought I’d missed a challenge the first week or something but this week I made sure that I didn’t forget any of them. It was still 54/56
I really enjoy the game but up until chapter 3 where the boulder rolls at you in real time and not turn based it becomes terrible. There are falling rock walls and after three turns enemies appear to block your way so your fighting literal time, enemies, the wall, and even your own combo moves that take time to attack for you. Then if you can get past all three walls (each a separate timed zone) immediately following the third one there is a spider boss. The spider boss webs your fighters so they can’t move, attack, or merge meanwhile there is the irl timed boulder coming at you. After three turns enemies spawn and some web you as well or sprint/fly at you in two moves that you can’t even defend against. When you finally get your stronger guys free your crushed by the boulder on the final level then game over restart and upgrade your stuff. It’s annoying and it really ruined the game play for me. Hopefully it will be adjusted soon because it feels pointless to play currently.
Enjoying this game quite a lot for what it is, even being one of those “ad” games that we see so often. I will say, as others have, that progression is definitely way too slow as it is right now. Energy should not take an hour to replenish just 1, and I do believe that the skills could be both more expansive down the line, and maybe slightly buffed damage-wise. I also think that some of the boss fighting needs some reworking, since I feel it becomes unfair for a boss to move and attack us, while we have to wait for particles and our helpers to complete the turn, without being able to move our units put of the way of projectiles that ultimately kill us before we even have a chance to start our next turn. Overall it definitely needs work but again, it has a lot of potential!
AmaZeus: Defend the World and Unleash Your Power! The world is under attack by relentless waves of monsters! It’s up to you to defeat them with powerf...
| Name | Price | Type |
|---|---|---|
| Pack 1 | $0.99 | One-time |
| Offer 1 | $0.99 | One-time |
| Offer 5 | $4.99 | One-time |
| Pack 5 | $4.99 | One-time |
| Pack 7 | $7.99 | One-time |
| Pack 9 | $9.99 | One-time |
| Offer 9 | $9.99 | One-time |
| Pack 11 | $19.99 | One-time |
| Offer 11 | $19.99 | One-time |
| Offer 13 | $49.99 | One-time |