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Reviews (3)▼
FateWar delivers a surprisingly engaging mobile strategy experience with a vibrant art style and a strong roster of characters that kept me coming back for more. The combat mechanics are fun and easy to pick up, making even short play sessions feel satisfying. I especially enjoyed the character progression system, which offers plenty of depth without feeling overwhelming. That said, there were moments where matchmaking felt uneven, and some events leaned a bit too heavily on in-app purchases to stay competitive. Still, the overall gameplay loop was solid, and I found myself enjoying the journey enough to recommend the game to fans of tactical mobile titles.
Gave it 5 stars to let ppl know it’s nothing like their ads. I played before. And i’ve come to realize, any company that would falsify their ads so much from real game play, is controlled and desperate enough for actual players, cuz they cant create a game that ppl would really enjoy. and therefore not worth playing. I’m really sick of the algorithms that pressure companies (i feel strongly for them! In this toxic system). to advertise in any way possible to make a buck.l I don’t blame them, they could do such epic things if they weren’t over-ruled by “market metrics”and “hosting kickbacks (if they comply). I’m just sad that hosting and carriers have taken away the games that used to have given us real joy/ fun of accomplishment, and play, where we all helped each other and weren’t pitted against each other. The world is broken. I miss my gaming brothers and sisters. I want epic games where we used to be fore each other ;) my rant us done, peace ;)
I can’t wait to play this! But it doesn’t look like it will have a landscape mode. I hope im wrong. A strat game without landscape mode would be a huge letdown. I’ll revise this review once I can play it. Update after playing: this game is beautiful. Amazing art direction. But such a waste of talent on this game. There was so much potential, but this game is painful to play. It’s pretty terrible that you have to play in portrait mode. But even worse than that is the constant, and I mean CONSTANT bombardment of useless info about other random players. And the developers seem to think this info is so important that it actually renders on top of all other UI elements. I’m sorry to see such potential for a great game to be flushed down the toilet by poor UX decisions. At the end of the day, this game is a really beautiful version of all the other games that are really just about touching objects on screen that the UI tells you to touch. No thanks.
Version History (33)▼
Available In (113 Countries)▼
Supported Languages (15)▼
App Details▼
In an uncharted mythical world, calamities and monsters ravage the land. Survivors flee to Sanctuary, desperate to awaken the gods that vanished durin...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| Bestseller Bundle A | $0.99 | One-time |
| Bestseller Bundle B | $1.99 | One-time |
| Monthly Subscription | $4.99 | Monthly |
| Bestseller Bundle D | $4.99 | One-time |
| Bestseller Bundle E | $9.99 | One-time |
| Bestseller Bundle F | $14.99 | One-time |
| Bestseller Bundle G | $19.99 | One-time |
| Bestseller Bundle J | $49.99 | One-time |
| Bestseller Bundle L | $99.99 | One-time |
| Bestseller Bundle M | $299.99 | One-time |