Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Endless Clouds Pte Ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game feels nostalgic! Brings back good ol’ mmo play style, but I wish we can have points and use them to either upgrade vitality, str, def, and so forth. Keep up the great work!
Really enjoying the game so far, and can tell there is a long road ahead. Combat is fun, changes with each boss and weapon set. Really beautiful enemies and characters and gear so it's fun to grind and see what else is in store. Let's see how the full version looks when we have more customization, plots, professions and such! Congrats to the team
Game functions well on “older” iPhone. Have encountered players out in the wild and teamed up to conquer dungeons faster. Quick comms can be tough on mobile, not a problem with teammates but quickly passing by someone in town can be difficult to respond to. Surprisingly no lag even when multiple players are spamming ults in town.
Discover the world of Arboros with friends as you journey to the world tree. Gather resources, craft the strongest gear, slay monsters and conquer dun...