Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Farhan Tajik · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Over all I like how the game mechanics work. It’s easy to move around and pick up items and put them on the shelf. I also do like the check out. But this game if fully banked on making people Buy ad free. You can’t even get 2 minutes without an ad. The ads are so aggressive to the point you don’t want to buy the ad fee. Not only that they make you play the game with a ad on the top of your screen until the forced to add stops you from playing. Sorry but a new game that may have bugs and that many ads no thank you.
You'll be managing everything from packing boxes to building them in factory to driver for your own store to shop for your own home. You'll work at th...