Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Yannick Frogel · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Spoilers in this paragraph. Update: I beat the game completely in 15 days. Filled up the skill tree, control the universe. Now it’s in “free mode” with nothing more to do other than prestige over and over with no goal in sight. The final “battle” against the last civilization to 100% conquer was made “difficult” by having a population cap with a slow increase in population so you just wait and repeat the same battle 5 or 6 times until you win. Essentially having 16 total battles to conquer, 6 of them being repeats. Now it’s done. If there weren’t the click and population caps I would have beaten it in 10 days probably, just delay tactics to make the game seem longer. Poor game design, stupid concept, way too much clicking, lack of content. Original review: So I’ve played about 5 or 6 days now and I’m updating my review. There’s waaaay to much tapping in this game to progress only a small amount. I’m talking 15 minutes of tapping to get enough to buy one unit. There’s a cap on how many times you can click per second on top of that. It’s also hugely disappointing to be idle for 8 hours then check in and there’s no skill tree upgrades available. The mining makes no sense and only runs a few minutes before resources are depleted and I’ve purchased many of the upgrades. The ui is a pain in the behind, to many clicks involved to check some basic stats. Needs a major update soon to address these issues. Think I’m done tapping until things improve.
Super slow progress, makes it not enjoyable
It's a great idea and honestly very impressive the depth it seems to have. Progress is unbelievably slow though. I feel like the offline cap is very short and I personally very much like phone games I can play for 10-20 minutes after the initial setup and then let run while Im working or sleeping and it doesn't seem like you can do that here. I definitely do not regret the purchase I just think once some more balance and QoL patches come out it'll be an easy five stars!
If you enjoy sci-fi idle / incremental games with vast numbers, Tooth Realm inc is the perfect game for you! You begin as an insignificant caries spe...