Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Coast Media House LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Not a bad find on the app store. Lot of positives, but I do have some minor complaints. Positives: easy to pick up and mess around, good crafting system, easy to unlock multiple game modes to try everything. Complaints: crafting EXP is going to take way too long to reach even the second or third tier of rarity let alone the fourth rarity, sometimes game modes show that they count toward a daily task and they don't, sometimes enemies just won't be targeted even though they're the only one on the screen, the search function isn't bad but I'd love multiple filters like element and rarity simultaneously. Otherwise, solid foundation of a game. With a little polish, will happily change this to 4-5 stars.
Similar to other reviews, the game just doesn’t work for me. The loadout screen closes as soon as I open it, but in the moment I get to have it open, there appear to be no casters, which I would imagine are what I use to kill the visions. I try to play, but no visions spawn for quite some time, leaving me alone to wander the screen. Traveling into the red circles doesn’t damage me, which I’m thinking maybe it’s supposed to, and after several minutes, visions finally spawn at the edges of the red circle area just to sit still. Floating into one does 100 damage and seemingly gives me permanent I-frames, because I can’t be damaged again. I’ve tried uninstalling and reinstalling as suggested by other reviews, but all that did was wipe my trade screen, so now even if I wanted to spend money to make this game work by buying some in-game currency and getting a caster, that isn’t even an option. This seems like a game I’d like, and if you can make it work, I’ll gladly return. But right now it is unplayable.
Loving the game. There’s some things that I believe aren’t working properly like when trying to put in a new implant, replacing the current one, it will destroy the currently equipped one but will also destroy the one I try to put in. It’s happened multiple times now. Another issue I’ve had is with a totem where I’ll try and use it and it will not prock. There’s a skill that reduces cooldown based on either kills or visions in area (can’t remember) but it looks like it adds on to the current cooldown making it take longer. Just three things I’ve run into. Great game so far!
Survive, Collect, Craft, Trade with Players, and Perfect your Dream Build. Delve into dream worlds to face your past Visions from lingering nightmare...
| Name | Price | Type |
|---|---|---|
| 200 Memories | $0.99 | One-time |
| 500 Memories | $1.99 | One-time |
| 1,000 Memories | $2.99 | One-time |
| Stimulant | $3.99 | One-time |
| 2,500 Memories | $5.99 | One-time |