Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Riovox · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Cannot understand why this isn't blowing up on here. I've played a ton of games similar to this, Archero, and other "run" based rouge-lites and this is the best on mobile hands down. Absolutely don't need to watch any ads whatsoever, not even for any Real convenience, unless you want even more of the plentiful energy they give you, and have already spent the large amounts of free gems you get for doing the 3 challenge mode runs for each level you complete. Just get it. Be patience and let yourself learn the mechanics. It took me twice as I bounced off it the first time bc I didn't really understand what I was doing. Just pay attention at the start, read the descriptions of the staff/wand mods and you'll slowly start to figure out how everything works, and then the real fun and satisfying part starts; which is making your own build based on the mod rolls you get during each level. So many different combos and really clever interactions. It also feels really nice to play and the art style is really cute. Try it!!!
Ive been playing a lot of rouge like games as they are my favorite types. This one is at the top of my list as most enjoyable based on game play and strategy. Being able to customize your staff with different effects based on the previous effect you give makes every game truly unique. However, I will warn it takes a bit to learn the game as not everything is self explanatory (at least in the English language version). It takes some trial and error to figure out what every effect really does and how to develop the best combo. I know it’s been 7 months since it’s last development, and it only goes to chapter 30. I REALLY want an update with new features and chapters!!! This game is amazing and can stand among the best of these game types!!!
Avoid small monsters and fight back, select trigger conditions and trigger skills in the attack, and develop in a chain. Players can choose many trigger chains to win. I would like to call it the best mowing game of the year. But I hope it can become an online game with an independent server that can store player data in the cloud.I wish the game team can get better and better.
Pixel Wizard Survivor is a simple controls but rich content roguelike game. You can endlessly harvest enemies, collect the EXP and build your spells....
| Name | Price | Type |
|---|---|---|
| Gems * 80 | $0.99 | One-time |
| Novice Gift Pack | $1.99 | One-time |
| Chapter Pack | $2.99 | One-time |
| Monthly Card - Normal | $4.99 | One-time |
| Chapter Pack | $4.99 | One-time |
| Chapter Pack | $6.99 | One-time |
| Growth Fund Pack - Normal | $6.99 | One-time |
| Gems * 1200 | $9.99 | One-time |
| Monthly Card - Premium | $9.99 | One-time |
| Growth Fund Pack - Advanced | $19.99 | One-time |