Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗小易 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I recently got a Dm from someone on discord who wanted me to check out their game. I was a bit hesitant at first but I’m glad I gave it a chance. The game could use a bit of work tho, for example I feel like it would be more engaging if the game had a plot line for the player to follow through with instead of battling random enemies with no real goal or purpose. I like the simple chibi style for the characters and appreciate the variety of male and female skins to choose from. Overall it is a great concept I just feel like it needs some fleshing out. Thank you to the creator who texted me on discord and I really appreciate the vip gifts^^
I love this game a lot. i like the character designs, unique enemies, backrounds, all that stuff. But, what makes the game kind of confusing is the constant arrows telling you where to go. I didn’t quite know how to battle enemies until I randomly clicked the corner, then i was just…in a battle. Aswell as, there were a lot of errors in the text. Like crammed words, and some incorrect punctuation. The dialogue also seemed very rushed, as if we weren’t prepared, just hopping straight into battle, or whatever we were doing. I think what would make the game much better is a seperated starting cutscene, and a light tutorial to start with. After the tutorial(s), maybe not as many arrows? Or maybe even better, allow you to toggle the arrows off in a settings bar. I absolutely love this game, and I think It’ll be great after some patches and updates!💕
It’s a fun game, some of the features are really nice, I especially like hiding the red dot is super convenient. The battle system is…ok but as soon as you get enough to get the skip battle button it becomes pointless. To give the devs credit, there is so much free stuff which I really appreciate and there isn’t too much incentive to buy any in game purchases besides a few ads when you start the game and a minor time save to level up. For bugs I personally haven’t run into any completely game breaking bugs but there are a couple like not being able to see skills when I press on them. Overall, it’s a decently fun game, I’ve been playing for about 30 mins a day and in that time I’ve progressed a fair bit so it’s easy to pick up. I got black I got white whatchu want
"Dive into a world of never-ending adventure to get the strongest legacy. Collect the Heroes, defeat the Devils and be the Legend!. Your actions will...
| Name | Price | Type |
|---|---|---|
| Buy $0.29 package | $0.29 | One-time |
| Buy $0.99 package | $0.99 | One-time |
| Buy $1.29 package | $1.29 | One-time |
| Buy $1.99 package | $1.99 | One-time |
| Buy $4.99 package | $4.99 | One-time |
| Buy $7.99 package | $7.99 | One-time |
| Buy $9.99 package | $9.99 | One-time |
| Buy $14.99 package | $14.99 | One-time |
| Buy $29.99 package | $29.99 | One-time |
| Buy $99.99 package | $99.99 | One-time |