Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Brainquake Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Won’t even start
This app and the Wuzzit Trouble Math Junior app both truly earn the five stars: the terms "dynamic, fun, and effective" pretty much sum them up. I've taught hundreds of students in math, and each semester I've got new math learners (various ages and competency stages). I refer my students to both apps and my students thank me because these apps provide them with a very solid addition to their toolkits. Thank you, on behalf of my students :)
I'm a teacher and see the benefit to this being un-timed (while many other games out there are timed and therefore don't nurture thoughtful strategizing). Even still, number sense and fluency are developed when playing. I got hooked for an hour! I agree with the previous reviewer who found Invention room 23 impossible to achieve 3 stars - an easy bug fix no doubt. Thank you for creating this game and I can't wait to recommend it to my students this coming year!
Build children's number sense, problem solving and creative and critical thinking skills! One of the only math apps that is actually fun for parents...