Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Appstree · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ever since LINE stopped supporting I Love Coffee and I Love Pasta, I’ve been looking for another game to replace that hole in my heart. I’m so glad I found Hello Coffee Shop, because it’s literally an improved / more optimized version of ILC / ILP! I hope the developer continues supporting this game <3
The game is okay so far, but it feels stiff. I’ve been playing this since the rerelease and I can see that the player experience wasn’t prioritized or expanded on when compared to the amount of attention given to buyable items. — Can’t have a custom profile picture — Can’t have bio — Friend feature is boring — UI looks dated and feels clunky — When you place food on a counter you don’t get the option to put it in storage — You can’t upgrade the food counter — Buy catalog doesn’t separate what items can be purchased with coins, or with beans. So if a player isn’t extremely careful, they might end up using beans (an already limited resource) — The amount of coins needed to upgrade staff: it goes from 1K, 4.8k, 11k, to 25,000??? The jump is odd. This game has a lot of potential, it takes a lot of things from Hello Seafood 2, but leave out many of the things that make that game good. Hopefully in future updates things will get better.
After years of being unable to play this cute little coffee shop game, it's back with a huge update! Though, I am sad to see that this came at a cost of my coffee shop and purchases being completely reset (may my Civet rest in peace <3) The new game system now gives free daily coins and beans 3x daily, replacing the old cash shop purchases, and the update has removed the food decay mechanic entirely, replacing it with a storage feature that is much less punishing. There is a ton to manage in the game now. Instead of a second café on the beach, you now get to open a gift shop and barbecue pit on the same map. There are now pickup and delivery orders as well, making the game feel more like a modern coffee shop and incentivizing keeping a bit of everything on hand. I will say, though, there are quirks with the new system. Customers and servers path really weirdly if you put seating outside, always choosing to go around the juice stand even if there's a faster path available, and upgrades get very expensive very fast which makes it difficult to keep up (though this could be me being bad at optimizing my shops...) Overall, I'm so happy to see this game alive again, and it's just as addicting as it used to be!
Welcome to Hello Coffee Shop, an online casual game where you can manage your own coffee shop and collaborate and compete with players from all over t...
| Name | Price | Type |
|---|---|---|
| Pocketful of Coco | $0.99 | One-time |
| Pile of Coco | $2.99 | One-time |
| Mini Coco Tree | $2.99 | One-time |
| Seed Package | $5.99 | One-time |
| Coco Tree | $5.99 | One-time |
| Bag of Coco | $6.99 | One-time |
| Sprout Package | $11.99 | One-time |
| Leaf Package | $19.99 | One-time |
| Sack of Coco | $34.99 | One-time |
| Box of Coco | $69.99 | One-time |