Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Jonathan Needle · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Recently, I was testing out this app. It has some of the games I still recognize from 10-11 years back. I still remember “Auf Wiedersehen Monty.” Now, when I read about adding games to the emulator, I thought there would be a way to simply have the app display as a “split screen” while simultaneously opening up like “Files” or “Readdle Documents” to drag and drop… not just tap or tzx files, but also simple programs done from scratch. Suppose that feature may need to be added in a new update? If that’s possible? Think about FuseX (the forked version of the UNIX Fuse ZX emulator). On “FuseX 1.6.0 - 4,” .tap and .tzx files can be easily loaded from iCloud storage (for instance). So with Spectaculator, is there like a patch or a way to add an import from file feature? Now because my MacBook Pro runs Monterey 12.7.4, and my iPad Pro runs iPadOS 18.2, a pop up prevents me from opening iTunes just to load tap files onto the iPad Pro that way. So I was wondering if there is a quick alternative to that method in a future update of Spectaculator. An “import from app” feature? An “AirDrop” feature?
That’s really a great app - the only thing it misses and for me it’s a BIG thing - it’s a support for an actual physical keyboard for an iPad (Like the Apple’s one for iPad Pro). So sad that I have it right here in front of me but should use onscreen one instead. If you could add support for the physical keyboard I would really really appreciate it (and would even pay for it ;) )
I don't know what else to say! I wish other emulators were officially licensed and available like this. All of the games work beautifully. The cost for each game is more than reasonable and really is worth it to enjoy these games again. Really nicely done!
Now over 150 licensed ZX Spectrum games available! In April 1982, Sir Clive Sinclair launched what was to become one of the most popular home compute...
| Name | Price | Type |
|---|---|---|
| Realtime Games Pack | $0.99 | One-time |
| The Lords Of Midnight | $0.99 | One-time |
| Skool Daze | $0.99 | One-time |
| Frank N. Stein | $0.99 | One-time |
| Zenobi Adventures Vol. 1 | $1.99 | One-time |
| Zenobi Adventures Vol. 2 | $1.99 | One-time |
| Design Design Anthology | $1.99 | One-time |
| Alternative Software Pack 1 | $1.99 | One-time |
| Odin Anthology | $1.99 | One-time |
| Vortex Anthology | $1.99 | One-time |