Doors Obby

Harlan Naqach · iOS

Doors Obby

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Doors Obby screenshot 1Doors Obby screenshot 2Doors Obby screenshot 3Doors Obby screenshot 4Doors Obby screenshot 5Doors Obby screenshot 6

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Doors Obby Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.4 (15,204)

Rating Distribution

4.4
★★★★
15,204 reviews
5
8%
4
3%
3
5%
2
9%
1
76%

Top Countries

🇺🇸 US🇷🇺 RU🇻🇳 VN
Reviews (3)
★★★★★LemonShorky9/26/2024
Eh, alright. Did five so you could see.

Ok guys, so let’s get straight to the point. The ads are so annoying, popping up every time you go to play the game, go into settings, all that. Second, the sensitivity. It’s not that good, and yes you can adjust it but it has such a small range of adjustments, if you take it all the way down it’s just slightly fast, and it lags too hard to really move that much. Third, the ‘Rush’ character (at least I think that’s what it is?) is a picture of Seek, which may be related to other reviews of a copyright picture. Fourth, on walk you’re kind of varying in speeds, it’s never consistent. You can either go really fast on walk, or it will suddenly make you slower than a snail…which isn’t really all that user friendly unless you can deal with it and just push through it. Fifth, it’s not helpful that you have to use a whole separate joystick just to look around. Why not just make the right half of the screen available to look around? Now, despite all these issues, sure, there’s some potential, I’ll give it that. Just lower the ads a bit every time you press something, maybe fix the sensitivity level, use actually accurate characters for things, steady the walking, and take away the look joystick.

★★★★乱码凋零2/12/2024
This game is not quite what I wanted

So first, when I thought Rush was coming I tried seeing the entity outside and guess what? It was an image of Seek. Yes, a copyright image of Seek. And also the fact that a door “needed a hammer” when I could find absolutely no hammer and that I can’t go past Door 13 makes the entire game experience extremely short, like pls teach me how to get past Door 13 or if you physically can’t, fix this bug or if it was programmed to not let you past Door 13 at least at that feature, please! And also, I don’t know what would the Figure be like, probably a version of Ambush or A-90? Please, fix these so I can rate this five star.

★★☆☆☆Sheba and Sasha7/30/2023
The developers should read the reviews.

Honestly, the game wasn’t too bad. It was more of the gameplay. I wanted to play a game similar to Doors on Roblox, so I found this. Read the reviews, they seemed convincing, but I wanted to try it for myself Gameplay The game started upside down for me, which was annoying. Minor first red flag. Second, the controls were not good of use. Using the eye to look around was way too sensitive, as well as inconvenient. You’d think turning it down all the way would help, yet it does nothing. Trying to run was terrible. Third is about using tools. Honestly, it was hard to use the doors/tools. You wouldn’t know if you were already using it or not. The last thing i’d like to say was about dying. There was a warning, but it said to “hide”, which i couldn’t find a place to hide in time. Before I knew I died, there was an ad. There was no jumpscare, no monster, but I have read other reviews that had said that the “monsters” were really ugly. Lucky me. The Game Itself The graphics were not great, but weren’t annoying. Didn’t like the map, which had a similar style to the original Doors in Roblox, but looked nothing along the lines of the original. Overall, it’s best to say you shouldn’t get the app until there is a developer’s response on a review, or an update with the game.

Version History (1)
1.09/30/2022
Available In (115 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (8)
CAEnglishFrenchGermanJapaneseKoreanChineseSpanish
App Details

Play this insane Doors Horror! You've got a perfect opportunity to find yourself in the height of Doors Horror. And the fear will never leave you with...

iOS App ID
1645887628
Content Rating
13+
Min OS
11.0
Size
115.1 MB
Publisher
Harlan Naqach