Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dinesh Kumar · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I think you should make two or one more days, but if you decide I don’t get two or one or the things I think a game that you should make I think you should make like one of your games if you’re gonna make another one where stick character you’re a child and then after that you work hard and all that Don’t get armoured stuff we go to army and then like you and also like you like something something something for a second I think we should do a game where you are able to us about World War II war and history and all the other stuff about and make it like a really richdo everything👑🧐
This game is very fun, but can you optimize the giant? He just walks forward and won't attack when he reaches the edge. There is still a bug in this game. That is to say, if you click the hero icon twice consecutively, you will find that you are still controlling the movement of this hero, but all its buttons are gone. Also, when will the second mode be available? It is also suggested to optimize the perspective. Sometimes the perspective is adjusted strangely unconsciously.
I think the game is very good in that it has plenty of room for improvement, and I think it is very worth playing if you like these types of strategy games. Besides, it’s good to support the developers so they can improve the game and make it even better and more enjoyable, so really you’d be doing them a favor. One example is expanding the skills chart to allow for more skills to unlock with the points. Some examples I can think of are:- Cannon Defense for the Castle (with upgrades like with the archers)- Mage Defense for the Castle (also can be upgraded like the archers from 1 to 2, then maybe 3 and possibly more)- King Abilities (the King can enhance the troops using a Skill like Rally Cry or something)- Giant Troops (how come the zombies only get giants? Maybe the castle giants have skills similar to the zombie giants except they act less undead when they use them)- Animals? Think about it: a pack of dogs controlled by a Hunter troop or something or some kind of Cavalry unit- More weapons skins- Heroes each have a special ability: Ognorr has a sword spin attack or smth, Tychun can shoot multiple arrows at one (technically he has the explosive arrows but besides that), Xanthos has a spear throw, and Atlonus can enhance himself or smth- Dragons? Need I say more?Yeah, just a few examples. Idk what you guys are planning for the campaign portion, but I wish you guys the best time and feel free to use any of the ideas above for inspiration’s sake.
The most anticipated 3D Stick Infinite Kingdom game ! About Campaign: Embark on an epic adventure as King Nirvan assigns a crucial quest to Oggnor f...
| Name | Price | Type |
|---|---|---|
| Pouch Of Gems | $1.99 | One-time |
| Bag Of Gems | $3.99 | One-time |
| Disable ADS | $4.99 | One-time |
| Campaign Mode | $6.99 | One-time |
| Chest of Gems | $8.99 | One-time |
| No ADS Hero Pack | $9.99 | One-time |