TMNT Splintered Fate

TMNT Splintered Fate

Viacom International Inc.v2.0.3

$1.0K
Revenue
1.0K
Downloads
4.6 ★
Rating

Screenshots

TMNT Splintered Fate screenshot 1TMNT Splintered Fate screenshot 2TMNT Splintered Fate screenshot 3TMNT Splintered Fate screenshot 4TMNT Splintered Fate screenshot 5TMNT Splintered Fate screenshot 6TMNT Splintered Fate screenshot 7TMNT Splintered Fate screenshot 8

How Much Does TMNT Splintered Fate Make?

Monthly Revenue
$1.0K
Yearly Revenue
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.6 (36,794)

Rating Distribution

4.6
★★★★★
36,794 reviews
5
2%
4
2%
3
5%
2
12%
1
80%
Reviews (3)
★★★☆☆yupoip7/5/2023
This game WOULD BE 5 stars but..

The game itself seems like a very high quality level compared to your average mobile game and great performance. But after spending many hours on the game.. it feels like they dont want you to get far as I kill a boss it now unlocks a much harder form without me knowing and I cannot progress without spending more time on upgrades. I kill the first and second boss and after dying a few times on the third boss I go back to the first boss and now he has third area enemies while I'm only so early into the run and by the time I beat the encounter, I’ve lost all my revives. Other experiences that make me frustrated is the upgrading system, you could gain as much coins in a run to upgrade your stuff to only get 2 upgrades which boost stats you didn't know existed by 6%. The game SCREAMS to get good or so I feel but if you're playing on a phone like I am, there really is a skill cap that is hard to rise. I think a way to improve on this difficulty system is to grab some ideas/inspiration from Hades or Dead Cells where when you FULLY beat a run you now have the option for risk and reward where the run can be optionally changed to be harder but give better rewards instead of unknowingly spike in difficulty permanently after beating the second or first boss. I AM TELLING YOU, the potential this game would have if there wasn't such a trash difficulty system and slow progression.

★★★★★DouglasMcGuire5/30/2023
I want to give this game a 4 star but…

Okay, so this game is very well thought out. Which couldn’t have been too hard for the development team because they definitely took inspiration from Hades. Not saying they copied it, but they played it and said “hey… wait a minute…” and BAM this game got made. The upgrades are awesome and it’s fun playing as the different turtles. My gaming computer is currently being repaired, I kind of wondered how I’d spend my night off without it. Turns out, it’s very easy to get lost in this game for 10 hours straight. Usually I play a run or two at a time but this hasn’t felt old yet. Now you might be wondering, why say in your title you want to give it 4 stars then? It absolutely crashes. It seems like the last update helped, but it did crash on me while I was playing tonight. And I’m not on an old device. I was using my M1 iPad Pro 5th Gen. it’s no slouch. But, I’m so impressed with their concept I’ll give them the 5 star away. Seriously though Viacom, patch it a little more. Also, finish the story. I’ve collected all that I can, I think I have 78 achievements out of the 88 if I remember right. Give me more to do!

★★★★durisc05/7/2023
Great rogue like (similar to hades)

The game plays smooth and I seriously mean this, story is entertaining, characters are va’d well but I have three “complaints” or value of life changes I should say. For one, make it so that you can play multiplayer with randoms and not game center friends because I would love to play this multiplayer but honestly who plays games on game center together? You just make an account become friends on there and join that way. Number two, I feel like some of the character abilities are a little basic like Leonardo’s dash (which wouldn’t be so bad if maybe the range was longer or it did more damage from the get-go. It procced other dash elemental, effects. Donatello’s ability’s are good as well as Michelangelos, the only issue is that they are practically the same abilities, copy and pasted with a a couple different stats. Potentially add some new characters in the future and maybe some skins you can grind for. For example, last ronin Michelangelo. And the last quality of life Request would be to make Shuriken’s or projetiles larger so that you can actually see you were there and have some better reactions speed. This could just be me, but I have a hard time because of how small they are, especially with how hectic some of the rooms get. I think this game has a lot of potential and is a must try. You already have Apple Arcade why not try it?!

Version History (12)
2.0.38/28/2026
2.0.08/18/2026
1.14.03/26/2026
1.13.12/24/2026
1.12.212/15/2025
1.12.011/18/2025
1.11.210/13/2025
1.11.19/30/2025
1.10.58/1/2025
1.10.37/12/2025
Available In (112 Countries)
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Supported Languages (13)
ArabicDutchEnglishFrenchGermanItalianJapaneseKoreanPortugueseRussianChineseSpanishTurkish
App Details

Splinter is captured. The Foot Clan are on the attack. New York City is in chaos! Enter the FIGHT, ADAPT, REPEAT portal loop of Splintered Fate to set...

iOS App ID
1625907876
Content Rating
13+
Min OS
13.0
Size
1775.7 MB
Publisher
Viacom International Inc.
US