Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Wayne Andrews · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This simulator makes flying or learning to fly fpv truly fun. It has quad ball a game in which you use your quad to hit a ball in the direction of the goal. The main layout has just about everything to fly around. Mountains that has a beach ball at the top and when you hit it you can chase it! Physics are very good! Rates can be adjusted manually or just use the presets. You can also chase cars, dive buildings, play online, do freestyle, race. The only thing that could be better if I could link my Tx (remote) to this. The reason this isn’t possible is because of Apple’s Mipi requirements.. I still highly recommend this simulator as it is the best one for a iPhone/iPad. Using this on a iPad Pro 1st generation and it’s flawless! Thanks Currykitten!
Previously the ONLY real Fpv sim for IOS was Drone on my Phone, which while it was cool, was quite limited in its control. This sim solves all those problems and give a much more robust flight experience. What you’d expect from a sim. For a first release it’s very well playable and 100% worth the asking price. Would love to see a track editor , global timing , real race tracking (like VRL does it , tracked gates, starting tone for multi player etc…) I hope the fpv community can see the value of this simulator for iOS and offer more support so we can see some more features added. All in all a great start and I’ve already logged many hours playing. Cheers!
I’m sooo excited about this one! This is fantastic!! Cross-platform compatible online multiplayer. There is soo much potential here. I’m really impressed. I’d really love to see our community reciprocate Mr Curry Kitten’s hard work and time. As far as I can tell, this is a work in progress. I would like to say that the player positions on the radar should also display the players orientation. The “trail” following the quad to make it more visible is dark and still difficult to keep track of. I couldn’t tell if the quads were getting any larger or not when trying to use that feature. I can’t wait to see more. My buddies and I have all grabbed copies. Thanks!!
This is a simulator to help you learn to fly, or practice flying an FPV race-style quadcopter in FPV. With that said, you can also fly in LOS and fly...