Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tomoaki Shimoda · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s a cute little game to pass the time. There’s 100 levels, once you beat 100 it resets to level 1, which is exactly the same. My only gripe is that a couple levels felt like repeats, but they were spaced far enough apart that I couldn’t tell if they were actual duplicates or just very similar. The game is rated for 4+ years, and that’s definitely the audience that will struggle with these puzzles, but credit where it’s due, some of the post level 50 puzzles were actually challenging. I never felt stumped, but many levels after 50 took me longer than a glance to find a solution, and at least 10 of them took me multiple attempts to solve. If you’re looking for a game for a small kid to make them think, this one is great for helping them build on their spatial reasoning skills.
Let's take a break. This app is a casual puzzle game. You roll the ball, the line can be drawn or erased. Roll the ball well to make the shape that is...