Rogue's Tale

Niilo Langinkoski · iOS

Rogue's Tale

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Rogue's Tale screenshot 1Rogue's Tale screenshot 2Rogue's Tale screenshot 3Rogue's Tale screenshot 4Rogue's Tale screenshot 5Rogue's Tale screenshot 6

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Rogue's Tale Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
3.9 ★(7)

Rating Distribution

3.9
★★★★☆
7 reviews
5
14%
4
14%
3
0%
2
14%
1
57%

Top Countries

🇺🇸 US🇨🇦 CA🇬🇧 GB
Reviews (3)▼
★★☆☆☆Ghastly1310/11/2022
Cannot Change Gender Anymore

Since the last update I’m unable to change the characters gender Also how come equipping something doesn’t identity it? Why is it so expensive to stay an an inn or identity items? What about identify scrolls? Do they exist? I can never afford to reset the dungeon or identify to get any money for items

★★★★☆GmatterG7/12/2021
Needs refinement

When it comes to mobile roguelikes, for me the bar is set by Pixel Dungeon, mainly due to its overall mechanics, UI and controls, all buttery smooth and flawless. As far as Rogulike features and fundamentals, Rogue’s Tale seems to check all the boxes, but as a mobile port, it lacks the smooth interface and mechanics of games like Pixel Dungeon: no map zooming/dragging, no movement pathfinding, inventory opens by tapping right 15% of screen, easily hit when trying to move right, inventory is a bit clunky, have to open inventory to pickup objects, no ability to swap weapon outside of inventory, etc. Thes are just some of the UI issues that really hold the game back from being great. Not sure if there are plans for improvements but really hoping some of these can be addressed. As a Roguelike, it’s really challenging and will likely turn off all but the most serious RL players. On non-casual mode, expect to die early and often. Every step requires extreme caution, even when things seem to be going well; death is literally around the next corner.

★★★★★nny_4121/31/2021
I love this game

This game is fantastic. I’ve logged almost 300 hours on it through steam and bought it as soon as I noticed it was also out for iPad. Please understand this game is fun but can also be very punishing at times. - If you meet the wrong enemy when you aren’t prepared, it can be the end of your run. - There is no real save/reload feature, it is an iron-man type game (no save scumming allowed). - The enemies level with you so the stronger you are the stronger they are. *It can be a good strategy to try and stay a lower level as long as you can to acquire money and equipment. - You will die again and again but things will start to make sense over time. - Playing on easy mode (don’t hurt me) allows you to use pre made characters. Playing on normal mode starts you off with less but allows you to earn heritages over time. - If you get frustrated you can google for online guides that can be found on steam. For how to acquire pets, which heritages are worth getting, and how to build the character you want. To the game developers, thank you for all of the blood, sweat, and tears you have put into the game. Thank you for all of the dlc and the updates. I love this game!

Version History (24)▼
2.301/9/2026
2.282/19/2025
2.278/12/2024
2.265/31/2024
2.242/29/2024
2.2312/4/2023
2.227/11/2023
2.215/28/2023
2.1912/18/2022
2.189/17/2022
Available In (114 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇦🇫 AF🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

Rogue's Tale is a single player turn-based dungeon crawling game with some RPG elements. It was published on PC in 2012 and it has been regularly upda...

iOS App ID
1540510039
Content Rating
13+
Min OS
12.0
Size
321.4 MB
Publisher
Niilo Langinkoski