Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗CARLOS EUSEBIO JIMENEZ CORREA · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is very cool and fun I would recommend it to a friend that enjoys these types of games if there was any thing I would complain about is ads being a bit to frequent but other than that my experience overall was the best.
I understand you needed to put ads in your game somehow but making a lives system and having you watch an ad every time you run out is really annoying instead of this why don’t you just do an ad every other level? Or even after every level. This would be much more fair and easier than having lives especially when it takes 30 minutes just to regain 1 live. And when you get to a really tough level it can take like 10 tries that means 10 ads after you run out of lives. But this is an amazing game and I can’t delete it no matter how annoying the life things are cause besides the annoying life system it’s still an amazing game
Great game, had fun playing through. There is an extra challenge where you can unlock the complete ending by getting 3 stars in each level. I finally finished this but nothing has changed and can’t figure it out. Additionally I notice there is 1 creature left that I haven’t discovered which I assume is part of the ending. I’ll totally bump this rating to 5 stars when I figure this out.
Shooty Quest is a skill-based retro action game where reflexes matter more than power. From the center of the arena, you must quickly choose the corre...
| Name | Price | Type |
|---|---|---|
| Will of Bacon | $0.99 | One-time |
| Bunch of coins | $0.99 | One-time |
| Vault of Coins | $1.99 | One-time |
| Double Coins | $1.99 | One-time |
| Infinite lives | $2.99 | One-time |
| Bag of coins | $2.99 | One-time |
| Gold chest | $3.99 | One-time |
| Deadly arrow | $3.99 | One-time |
| Alfador's fortune | $4.99 | One-time |
| Full Game | $4.99 | One-time |