Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Society of the Cincinnati · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Being an old-school, hex and counter wargamer, I have learned to have low expectations when it comes to iPad wargames but this one is really good. You are making decisions on the course of the war while hoping you can keep the Revolution alive long enough to win. The game presents you with a situation and you choose how to deal with it. Sometimes (like fighting battles), you decide what to do and then you do it. Other times, you are dealing with the Continental Congress and you all vote to decide what you will do. All in all, the game is a very good educational tool for learning about this conflict and you can play the British too, if you want. Recommended!
I finally just beat this game after almost a year of off and on playing. It wants you to really balance your stats to ensure longevity. Always think about both choices at Critical moments, although if you are doing it right you will often have one option. You will also have to move your armies around quite a bit to be effective. This game makes you analyze the events and choose the proper course of action. Same with combat, I like how the moves can interact with the opponents in different ways. I like the update so far, it adds to the learning aspect. A few things that I noticed: When topping off on troops, I think that you should only be charged for what you need. The 300 standard is fine, but if my army requires less than that, I want to pay the correct price. I was surprised to hear that this game was made by an educational institution rather than an independent studio. Everything is of amazing quality and I cant wait to see future updates
Really good game. I like the mix of history and your own choices. It makes for a really fun game. I just wish that each and every time you start a new one, you don’t have to go through the tutorial. This just gets a little repetitive after playing a few times. I also wish that you could pay for the amount of troops you want. I pay the 100k for the 300 men when I only need 50 and the rest go to waste. I know this might be to much to ask, but I also think it would be cool if the cards could allow you to start campaigns to. Say if you draw a card that allows you to advance on Montreal or attack a British encampment. I feel like adding a little more freedom to the campaign and allow you to play the war as you want.
Revolutionary Choices is an innovative strategy game about the American Revolution. The choices you make decide the fate of the Patriot cause and the...