Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Vera Klintseva · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
If you have empty cells just turn on your internet. It has ads but developers
At first it gave me only blank tiles but after I turned on the WiFi the actual game worked. Kinda annoying because now there is a ad after every round. The actual game is alright though
Game is literally one level (“level 0”) long, all tiles are white–and everything for that matter, excluding the background’s black void, is white–the tiles also contain no value, you need 0 points to “complete” the level and when you get to the finish line the game crashes about half of the time.
Jump and land on the most valuable platforms. Score the required number of points to complete levels. Mind the holes and negative blocks! The more l...
| Name | Price | Type |
|---|---|---|
| No Ads | $1.99 | One-time |