Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Alexey Izvalov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The "Remove Ads" micro-transaction actively hinders progress. After getting a 4x multiplier, I can no longer get a 5x multiplier, nor would I be able to "extend" the multiplier as it involves watching an ad. Further, I can no longer "double" my offline progress, which at minimum doubles the amount of time it takes to progress
Awesome game , but just lacking in content. Completed all missions and found all new elements. Hopeful for new update with more content !
I liked this. I was a little disappointed when i ran out of things to build and it began repeating. I a only guess it’s out of new content after that. It was unique enough that I’m going to check out a different game by the developer though.
You are the alchemist: medieval mad scientist! All what you have at the start is Air. But then you discover, how to get other elements: Water, Earth,...
| Name | Price | Type |
|---|---|---|
| Reservoirs booster | $1.99 | One-time |
| Bonuses boost | $2.99 | One-time |
| Flow booster | $3.99 | One-time |
| No Ads + upgrades 2x cheaper | $5.99 | One-time |