Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Alexey Izvalov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I noticed while playing that the drive belt has a tendency to duplicate itself every time it doesn’t connect to a gear and there is no way to remove it so there is permanently this image of a belt stuck in midair.
This and all your other games. You sly dog, did you teach me about mechanics by accident? :D I love these types of games, where you can make something as efficient or crazy as you want. I really like goofy educational games like this. It just shows, you don’t have to bore people to death to teach them something. Just give me unlimited resources, freedom, cogs, and an upbeat tune, and I’m your guy. Oh yea, I feel like I shouldn’t have to say this but, I LOVE THE OLD TIMEY MUSIC AND FEEL!!!! You get me, you absolutely get me. XD Anyway, I’ll be on my way to play your game for hours. Wish me luck! And please, please, please! More games like these, your really onto something here.
The games are good and all but there just need to be more of the other games like to the moon and floating island city it would be soooo much better but that’s all good games
Meet Prof. Kruzenshtern, his incredible contraptions and talented friends on their quest to explore the world of mad science and build the ultimate fa...
| Name | Price | Type |
|---|---|---|
| Mine efficiency x2 | $2.99 | One-time |
| No Ads + everything 2x cheaper | $3.99 | One-time |
| Narrativium generation x2 | $6.99 | One-time |
| Coins production x2 | $6.99 | One-time |
| Balloons efficiency x2 | $9.99 | One-time |