Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Alexandre Delbarre · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Game is overall fun and and has interesting strategies and tactics but the wait time for chests are pretty absurd, 3 hours for a chest that gives you like 1-2 cards of 3 different cards when you need 20 of the same cards is pretty dull
First, I love this game. It’s fun and a good thing to pass time with but there are bugs which are killing the game for me. 1) Trophy / matchmaking I’ve noticed some issues with matchmaking and trophy count, first with matchmaking I find myself going against people who are much weaker than I am and with underleveled units while it’s not an issue for me it can be infuriating for others who are just starting out. And for trophies I’ve noticed multiple times that my trophies were reset, I was in the top 25 of the leaderboard but I’ve been reset twice now, it’s quite frankly incredibly frustrating because I’m trying to play the game but I can’t progress forwards so what’s the point of playing? 2) Pathfinding Now in regards to Pathfinding it’s only with workers, on maps with a lot of obstacles or on the maze map workers have a hard time finding how to go to select places, they also get snagged on buildings and I’ve had my entire mineral line get caught on my CC, thus I lost the game. Other than those two I don’t see that many major bugs, I absolutely love this game and I want to see it grow, there’s just a bug here and there that tends to get in the way of the players.
First of all I think you should be able to open more than one chest at a time. Only being able to stack 4 and then having to wait 3 hours is kinda a lot. Also does upgrading workers do anything For collection rate? Fun game though! Good potential Oh and I understand wanting to make money but these ads are waaay too intrusive. Would be four stars if not for that
Hey Commander! Our enemy is at our door step and we can't let that happen! Do you master the art of war? Can you find the right strategy to beat you...
| Name | Price | Type |
|---|---|---|
| Bucket of Gold | $0.99 | One-time |
| Fistful of Gems | $1.99 | One-time |
| Pouch of Gems | $4.99 | One-time |
| Container of Gold | $4.99 | One-time |
| Bucket of Gems | $9.99 | One-time |
| Booster Chest | $14.99 | One-time |
| Container of Gems | $19.99 | One-time |
| Mountain of Gold | $19.99 | One-time |
| Silo of Gems | $49.99 | One-time |
| Mountain of Gems | $99.99 | One-time |