Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗AppSamurai Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really enjoy this game! It's not timed which I like a lot, but it keeps you on your toes and forces you to think. If you make mistakes you can correct them but it may take a while which makes try harder not to. Great mind stimulator.
After reading some of these reviews I can tell that the indicator at the top telling you your rank against the world is just to make you keep playing. Many people posted that they got into the “top 10”, and now that I realize I’m not actually top 10 I’m kinda disappointed. Regarding game play, it’s very difficult to get above 32M if you keep giving me 64 and 128, they take up too much space on the wheel and get me nowhere. I loved how the 8, 16, and 32 disappeared replaced with 16k, 32k, and 64k. It’s now been several levels, when do I get 128k, 256k, or above? I’ll never be able to make it to 2048M (the next medal) if you don’t give me higher value balls. Thanks.
Fun, ridiculously easy game (I’m honestly guessing the better than numbers we get aren’t reflective of real players), and they seem to have fixed the issue that has been plaguing the game where after you advance to top tier, it would freeze and be unplayable. They seem to now say “top 10 players” (again, doubtful that’s reflective of real people) as a catch all to keep the game from freezing after you’ve progressed too far.
O Blast! is a relaxing match & merge puzzle game on a circular board that allows two way strategy for blasting the highest numbers. Merge the number...
| Name | Price | Type |
|---|---|---|
| Remove Ads | $1.99 | One-time |
| 10 Undo | $1.99 | One-time |
| 20 Undo | $2.99 | One-time |
| 50 Undo | $3.99 | One-time |