Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Stefan Nyul · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
First I will say the game is good and the prices you pay for the few option is reasonable. I have been playing for 6 plus months and enjoyed the daily activities of managing the settlement. As of now I would not suggest making any ingame purchasing due to the game not being optimized. It's a text based type game with no high demand for graphics yet when I play I get error message that it's low on memory. So recently I purchased a new, best iPad with twice the ram. It's the best you can get yet I'm still getting the memory error. The game either lacks optimization or has a memory leak, I'm not sure. Either way once you spend much time, advance, maybe spend money on purchases you will find yourself not being able to play even with best tablet or phone. So play free and don't spend money. I'm all done due to my new iPad can no longer support this app. Please fix memory issues.
The fact you get nonstop increases in colonists with no way to reject them and it feels impossible to actually stay ahead of habitat needs cause you run out of construction supplies constantly is frustrating. I’ve tried 3 different runs and they all end in failure cause I can’t build faster than the colonist population increases. I think with the ability to stop them from coming and get extra supplies as a result would be nice.
Unique idea and ui. Quite exciting to see ur colonization developing. Only problem is that all the icons are a little too small and hard to click, and it would be better if you can zoom in to urs or others colony on the map
Settle on MARS in a mixture of game and scientific simulation. Take control over a tiny group of 10 settlers and choose a landing site on the barren M...
| Name | Price | Type |
|---|---|---|
| Logistics contract | $0.99 | One-time |
| MAA Gold Membership | $1.99 | One-time |
| Sponsors contract | $2.99 | One-time |