Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗One Up Plus · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The other reviews are correct. This game is not balanced at all. The developer put a lot of thought into the story, the different types of game play and the price structure, but that’s where it ends. I love a good challenge but the game crosses the line between satisfyingly challenging and frustratingly demotivating at the hydra battle (L5) then becomes exponentially worse. I don’t mind having to play a board 4-5 times to win but when you play dozens of times and still can’t pass it just becomes an annoying chore- and yes I’ve adjusted my decks. Additionally there is no motivation to do other things in the game- you don’t earn loot from the job board, the stores empty quickly and you can’t build your deck, and there are very few cards to craft. The other types of game play add no value to your campaign progress so they are mostly a waste of time. I love the idea of the gauntlet but wish you could restart a single season after dying at her than restarting the entire game. Again-frustratingly demotivating. It would also be nice if you gained experience points here because you have to fight a lot of battles. The puzzles are easy to defeat quickly and not worth replaying. The arena is probably the most fun, but the game doesn’t maintain any record of past victories once you’ve lost 3 times so it loses appeal quickly, especially since you don’t earn anything. Overall great intention, beautiful design, awful execution.
First of all: If you are looking for a card game that doesn’t require online play, this is probably a solid choice for you. I appreciate how dedicated this is to the single player experience when most card games are not. That being said, being an offline game means there are different gameplay issues you can have, and two big ones I have notice after playing this game for a long time. 1. This game is highly unbalanced. There are a range of cards that go from worthless to overpowered. While that is true is most card games, being offline means it doesn’t have to be fixed since there is no “competitive mode.” 2. There is a lack of content. As single player, it eventually just runs out of stuff to do. I do appreciate that developers are still updating, but I found myself finished with the main functions of the game much quicker than expected, which was disappointing for a paid game. The other modes beyond campaign offered no rewards or reason to play beyond trying to keep your attention which was also disappointing. Hoping to see more soon.
This game has been an absolute blast to play daily. I want to thank the developers for creating a game focused on single player in the age of online only games. The gameplay is solid and the art is beautiful. Whenever you seem to hit a wall just edit your deck. You can come up with some really cool strategies this way. Please developers: continue to support and add to this game, even if it’s a premium pack. I was bummed when Hearthstone decided to not cater to the solo player. This is just as fun. One criticism is that the number of puzzle levels is really low. Some more of those would be nice. Thanks and great work!
The only solo CCG this year, where you level up and access more powerful cards as you adventure through a story driven campaign. With 7 main classes...
| Name | Price | Type |
|---|---|---|
| Unlock Full Game | $2.99 | One-time |