Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Alexander Galloway · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
TL;DR: great game, worth the download, needs better AI. Love how polished and clean everything looks. Clearly has had a lot of work put into it. Gameplay is pretty straight forward (tactics is a different story 😅). My only issue is that the AI in single player is quite dumb. Good enough to learn the game and for those struggling, but after about two to four games there isn’t any point to keep playing the AI. This wouldn’t be an issue if there was a ton of online people playing, but there just isn’t. I know the dev mentioned in someone else’s review that they are working on harder AI, so if they do, then this game will get a definite five stars.
Great UI, if only every tablet game were this clean and uncluttered! Players simulate Napoleonic tactics with cavalry, infantry, and artillery. No dice. it’s somewhere between chess/shogi and an entry level wargame. It really teaches you the importance of combined arms tactics, and even more so the importance of keeping open clean lines of command back to your HQ.… units that’s are out of command become easy prey for the enemy. It’s very clean and intuitive gameplay, but deep. The AI is fairly weak, and playing it you will feel like Napoleon versus the Austrians, but it’s good enough to teach you the basics. If I had one request to the developer, it would be nice if we had a couple of alternate maps to play on, although I realize getting one just right must take a lot of work. Also, the tutorial could use some explanation of retreat.
I learned about the Game of War back in college while studying DeBord and the Situationists and was super interested in trying it out some day. The game itself seemed so complex and talk of coefficients, but the way it was talked about: “ I [DeBord] played this game, and in the often difficult conduct of my life drew a few lessons from it — setting rules for my life, and abiding by them.” So the fact that this exists in such an accessible format with so much help and with so much further potential and transparency at this current moment is truly special. I am very excited to sink my teeth further into this and introduce it to my friends!
Inspired by the military theory of Carl von Clausewitz and the European war campaigns of Napoleon, Kriegspiel is a chess-variant played by two opposin...