Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Martin Pluisch · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
For all the people saying it’s a waste of money or there is no tutorial. This game is literally so simple it doesn’t need one each level building off the last and slowly getting more challenging than the last. It teaches you with out having to tell you how to do to play the game. Don’t get me wrong there have been a couple levels that I was stuck on for a day or two but with a little rest and then revisiting the game I solved it so fast I felt dumb for not seeing it the first time. It’s a very beautiful game with the ribbons changing shades so you can tell if a different color can go over or under it. The dev is still very active which I love even if the update is just bug fixes or new levels. It’s great to see he’s still working on it. The game is not prefect but it’s more than WORTH two dollars. I’m sure the dev is trying he’s hard to improve the game the best he can!! I hope one day this game has as many levels as “unblock me”
I give the developer kudos for creating such a beautiful and fluid game that allows the mind work things out and be rewarded with euphoric bliss by finding solutions. A tutorial is not necessary, just a little bit of reasoning and logic with applied experimentation. The ribbons are just as they would be in rl with a soft underside and a vibrant silky top side. When you turn the ribbon it folds under. If you bring a ribbon over another ribbons box and it is on a top side the other ribbon will automatically traverse under making the solution incorrect as the ribbons have to flow over the boxes not under in order to get the ping. On some levels this might seem impossible, but I assure you it isn’t. It is just hard to figure out the correct pattern without experimentation. I am on level 50 and have only had to use hints on 2 levels. Keep up the good work devs. This game is well worth the $2 price tag and my mind thanks you for the challenge.
This is a great brain teaser game. I’ve been stuck on level 69 for a few days. I know how to finish it but I am unable to due to blocks getting stuck when they run over or under the starting place of another color. Hopefully they fix this glitch soon so I can move on!
ColorFold is a puzzle game that's all about folding and moving coloured ribbons - sounds easy, right? Move the ribbons in order to fill all checkpoint...