Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Run Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is basically a pay to win game. I barely made it to the super games and wasn’t even able to win the first game on it. After like the second season you’ll constantly throw interceptions, fumble the ball, get tackled way too often, and your players will almost never be open for a pass. And your defense is basically trash compared to AI. For example, the opponents will do a passing play and the minute the play starts they out run you in like 2 seconds. And power moves are basically useless. The majority of the time they’ll block it with a spin move. And you’re not allowed to win. Me and the opponents were tied with 6 seconds left in the second half and when my kick returner got the ball he immediately fumbled the minute he got touched and the other team scored and the won the game. Also the camera screws up when I throw the ball and and bounces off one of my player and surprise! The other team caught an interception. I don’t recommend this game. Your only hope of winning is buy player cards which are extremely over priced plus it takes way too long for players the level up. And when you play an exhibition. The matching is complete BS. My team would be worth $7,000,000 and I get matched with a team that’s about $20,000,000 with mainly gold players. I enjoy a challenge but this is ridiculous. Bad game. If I could I would give zero stars
Its not a bad game but it needs an update and bug fixes, there should be more variety of packs there should also be more game modes or a fix to the original ones I lost 500 coins trying to start a “Coin Battle” match but then canceled it because it took to long to start there should be other ways to make a lot more coins as well rather then spending a bunch of money on them, they should add more buttons to the game because as I run I accidentally push the defenders or spin causing them sometimes tackle me. I think the leveling up part is unfair and takes way to long to get level up and I don’t see why not to add a auction house and customization to the players uniform. Overall the game has potential but it should be more addicting to play and fair the developers needs to be more creative.
First of all, I really enjoy playing this game, far more than the last version. However, I am annoyed that 1) that if I score at the end of the game, and there is no time left on the clock, how am I kicking off and giving the other team a play? The game is over and this happens a lot. 2) that if I play a game with boosts and I complete the game, why if I turn my phone off and do something else, then go back to play another game, those boosts are BACK on? You need to have an option to remove boosts if you don't want to us them. You make people waste boosts. You REALLY need to fix that crap. Another thing, there have been times when I go to tackle a character and my guy gets stuck in a weird position and can't make the tackle. Lastly, if I'm playing Sudden Death, why is the first kickoff from the 50 and other kicks still happen at the 30? Please fix this.
NFL Players Association and Run Games bring you the hardest-hitting game in the universe - Football Heroes PRO 2017. Take control of all the action on...
| Name | Price | Type |
|---|---|---|
| 1,000 Coin Pack | $0.99 | One-time |
| Champion Hero Card | $1.99 | One-time |
| 5,000 Coin Pack | $2.99 | One-time |
| 10,000 Coin Pack | $4.99 | One-time |
| Premium Deck | $4.99 | One-time |
| Champion Hero Card | $4.99 | One-time |
| 30,000 Coin Pack | $9.99 | One-time |
| All-Star Deck | $9.99 | One-time |
| Champion Hero Card | $9.99 | One-time |
| 70,000 Coin Pack | $19.99 | One-time |