Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ben Mens · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I gave it 3 stars because I tried to use it but the app was very confusing to use and if you are trying to make a VR game it just will make you make it so simple. But the good thing about this app is that it already has some VR games you can look at.
It’s great to play with and I also play my baby butter with it too to think rat me in an actual world and we are creator is amazing so I give it five out of five it’s a very good app and I think you should keep it on the App Store. It’s very cooland not even surprise. How does it only have 44 rating that’s crazy well I think this app is amazing.
Just a little hard to use but fun!
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