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Reviews (3)โผ
This is an excellent game that deserves more attention. For $5 this is an insane deal on a game with great strategy bones. The class system is great and actually catches that FFT feel of separate character/class levels, leveling classes to unlock other classes, and being able to share active/passive skills between classes to make varied builds. Itโs clearly a first attempt indie game, but, other than the graphics, Iโd say they knocked it out of the park when you take that into consideration. 10/10 EDIT after beating the man campaign: It really is a travesty that your game didnโt get more attention. I know the graphics probably hold people back, and the story isnโt living up to FFT or anything written professionally, but the game as a whole is just so good. The tactical combat is somehow simple and yet meaningful. Buffs and debuffs actually matter without being required (most of the time. There were definitely a few mages that required some iron dust, insulate, or both). Positioning and mobility matter. Skills that lock people down matter. There were so many levels (especially towards the end) where I actually had the theory craft a team for the specific situation you were throwing at me rather than just brute forcing it with better stats. All I can say is 10/10 and if you guys every decide to start a kickstarter or anything to make another game with this engine (or even to rerelease this one with better graphics that might get you some more of the attention you deserve) Iโll be first on the list to support you.
Iโm not sure why more people arenโt playing this game. It is very nearly flawless, and legitimately one of the best games Iโve ever played on a mobile device. Quite literally my only complaint is that, while none of the combat animations are too long in and of themselves, the fact that there is no way to skip them - along with the fact that you have to watch the computerโs turns - makes the battles take longer than Iโd like them to. Ideally there would be a way to either speed things up or just skip to the end of the NPCโs turns. But, again, aside from that one (fairly minor) gripe, this game is truly excellent. I just hope the developers are able to make enough money to continue making games!
If you love Tactics Ogre or Final Fantasy Tactics, you will love this game. The core gameplay is spot on turn-based, multi-role tactical gameplay and delivers exactly what youโd expect from such a game. No need to improve on perfection, right? Even the story is fun, not the usual paint-by-numbers affairs you get from so many mobile RPGs. However, Iโd be remiss if I didnโt mention the one blemish on what is otherwise a pristine gaming experience: the graphics. In a word, theyโre terrible. Like a 6-year-old drew them. So, why 5 stars then? Because the gameplay is strong enough that itโs worth looking past the ugly graphics. It really is that good. Having said that, I can only imagine how much more awesome this game would be if the developer hired a professional artist and redid the visuals. Seriously, itโd be worth it as Iโm sure with a sharp UI youโd attract a much larger audience - not just tactics nerds like me. If you guys decide to update the look of your game, do a Kickstarter to fund it. Iโll contribute for sure!
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Insignia: Tactics is our love letter to the Strategy RPG genre. Level up, unlock exciting new classes, and learn powerful new abilities to defeat the...