Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Idle System, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is an amazing game, especially for a smaller company. If you want no forced ads, a satisfactory idle sphere-based game, this is the game you are looking for. Although it can be a little confusing at first, you can quickly get the hang of it but a tutorial would be nice. A few suggestions: changing the battle system to a sphere-making factory or something, it would make it fit more. And the ability to turn off certain spheres from appearing on your screen would increase performance and make the game more enjoyable.
I really enjoy this idle game, and it’s got a beautiful visual aspect to it, and I mostly disagree with the other reviews on this one. The issue I have with the game, however, is the fact that at a certain point you kind of just get stuck. Once you complete all of the challenges and grind out agency for a bit, it’s almost impossible to get to the next reset. The only progression is in the battle system at this point, and it’s extremely slow as I’m just waiting each day for my time warps and then only playing then.
The game is fun, and I figured most of it out on my own by exploring the tabs. However I don’t think the sphere graphics are why the game’s performance can chug. I think it’s because you have several GUI elements all updating as fast as they can, which is an issue I see plenty of with other idle games. Anyways I’ve currently gotten over half the battles to auto-run so I’ve definitely been enjoying myself whenever I can generate enough offline time to make the battery drain worth it lol
Introducing Idle Sphere, a stunningly beautiful incremental game that revolves around the captivating world of spheres. Prepare to be amazed as count...
| Name | Price | Type |
|---|---|---|
| Chaotics 200 | $1.99 | One-time |
| Chaotics 1000 | $6.99 | One-time |
| Orbit Pack | $7.99 | One-time |
| Permanent Bonus | $9.99 | One-time |
| Digital Winter | $19.99 | One-time |
| Chaotics 5000 | $29.99 | One-time |