Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Curt Stein · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Love the game but the difference between medium and hard levels is far too vast. Shouldn’t on one hand be able to win by 300 easily and on the other never get close.
I really enjoy playing. I do wish that there were forfeit rules if players do not respond within 24 hours when it is there turn. I don’t like waiting and wondering. Also, I wish there was a way to communicate with the other player.
If you have this in its original state, don't upgrade it. All the "upgrade" does is embed ads after every game, and if you try to play it again it crashes! You have to restart the app to play again. Horrible experience from a great game. I guess they don't care, they just want you to pay for the new ad free version. No wonder....to program an app to crash is terrible.
Five-O puts a numerical twist on the classic crossword board game! Instead of letters, you place number tiles, forming sequences that must add up to...