Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Christoph Minnameier · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s the same as the first game just new levels and new game mechanics. Puzzles are so good, I wish there were more mobile games like this. Russian translation is hilariously bad though. You translated “Hey!” as “Gay!”. I was so confused by this when I first met the brother in Dream two. Also every verb used towards main heroine translated using male form (we have different verbs for man and woman). So in Russian you have main heroine speaking about herself like she is a man. I already wasn’t sure what gender she is and when the brother appears and randomly called her “Gay!”, my mind was blown. I instantly switched to English and replayed starting from Dream two.
I highly enjoyed this puzzle game and its predecessor. The concept of a sequel actually playing out in parallel with the original seems quite novel! The setting, story, music, voiceovers, puzzles, and graphics were excellent... all building well on top of the original. It's more of what I loved in the first game and that's exactly what I was hoping for. I did notice a few spelling mistakes in the (English) dialog and I also can't for the life of me figure out how to get the book (Necronomicon?) after dream fifteen. Is it simply an Easter egg?
The images and videos in the description suggest that you will have more interesting weapons in the sequel than in the original game. But after the 5th or so level the power staff becomes a simple stick with no ranged attack. Lame. Also the controls are still irritating in this version where the swipe-and-hold control option creates all kinds of unintended moves or actions. Feeling very annoyed that the sequel’s description strongly suggests new and interesting weapons and mechanics but it’s just the same old stuff as the original game. I guess you will be happy with the sequel if you don’t want or care that there isn’t really anything new.
As a priestess of the Order of the Flame, you have been sent to Dreadrock Mountain. Puzzle your way through 100 handcrafted levels into its ancient de...