Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗James Foward · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The controls are iffy. When blocking your character winds up to block which defeats the purpose of timing blocks. Even when locked in sometimes you miss. I have no idea how to interact with the other npc’s. Tried tapping, looking for a button and nothing. Tutorial needs to show how to drop items for inventory management. Inventory needs organizational tabs. Sneaking needs it’s own button. A minimap or map would be really nice to have since everything is gray and looks similar. I’d love for there to be an option to see an item’s info without picking it up and then being able to choose to pick it up or not. This would also help with inventory management since you won’t hoover every item up. A spear’s range is extremely lackluster, the point of a spear(pun intended is to be able to hit your enemy first. I had to go in sword range just to hit them. All this aside I do love how it doesn’t hold your hand and it’s got a good feel to it. It’s almost perfect. It needs some polishing to be good. It has some nice potential. I’ll keep playing it for a while and I hope the developers keep my suggestions in mind.
It’s pretty cool game. Dungeon crawler centered on surviving the horrors of the depths. Food and stamina and weapons with wear and tear on them. If you don’t watch your step you can end up weaponless hungry and naked in the middle of a boss fight. I appreciate the details in the animations. They Alden sometimes be quite unique. There is no class… well not yet. But you can earn the ability to permanently upgrade your toon. Graphics are nice. Love for his craft is in the details. And I believe he will flesh it out more. It be awesome if he could center it more as a dungeon bloodborne/ dark souls catacombs romp fest. It’s worth a shot. I don’t get paid for this stuff. I just enjoy good quality when it’s there.
Weapons and armor break way too easily. The ranged bow is useless seeing as it almost always fires in the wrong direction. If you stop to aim the ranged weapon it’s useless because the enemy is directly in front of you making a melee weapon much more useful. If all your weapons break you hit with fists for very little damage and your stamina is gone and you stumble and can’t fight while the enemy pummels you to death. Honestly that was the first 5 minutes of the game. I’m all for challenge in a game but the controls and worrying about how many times you can swing a weapon before it breaks is not fun especially with no way to repair. The loot you get from a rouge like game is half the fun and to know it’s just gonna break in 10-20 hits and then be gone takes all the fun out of it. Not to mention the times where I tried to pick up an item and somehow fell through the floor to the next level and died is either sloppy programming or just plain vindictive, aka not fun. Sorry for the review but unless younlike games where there is a huge delay between when you swing at a monster and when the attack actually executes I’d stay away from this game.
Dread Rune Is a roguelike RPG with 3d graphics and lots of variety and replayability. Every game is unique, with seven different playable characters,...
| Name | Price | Type |
|---|---|---|
| Basic Bundle | $0.99 | One-time |
| Rare Bundle | $2.99 | One-time |
| Epic Bundle | $5.99 | One-time |
| Legendary Bundle | $9.99 | One-time |