DGArt

Heng Jia Liang · iOS

DGArt

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

DGArt screenshot 1DGArt screenshot 2DGArt screenshot 3DGArt screenshot 4DGArt screenshot 5DGArt screenshot 6DGArt screenshot 7DGArt screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does DGArt Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
3.1 ★(11)

Rating Distribution

3.1
★★★☆☆
11 reviews
5
27%
4
9%
3
18%
2
18%
1
27%

Top Countries

🇯🇵 JP🇫🇷 FR🇮🇹 IT
Reviews (3)▼
★☆☆☆☆CK685###$7811/9/2025
Half baked design, and still crashing as of this review

I tried it for 5 minutes before deleting and requesting a refund. It crashed twice in that time while I discovered the following issues. - Poorly organized interface. - No tooltips or links for “help” or “manual” (exacerbating the above issue) - No edge selection?? You have to select multiple points. - Clunky selection modes/tools are under a submenu, (greatly exacerbating the above issue) - Snap has no options - I have no idea what I’m snapping to and couldn’t change it if I did. - Moving multiple points had a strange scaling issue (maybe a bug). - Control of the view (orbit,zoom, etc) seemed to be locked while some menus were open, or some selection modes were active. Again, I found all of this and probably a few more issues in 5 minutes. This needs a lot of rethinking, not just bug and crash fixes, or new deformation features. The tools there there should be able to be found in a logical way and work like they are expected to. This just feels like a work in progress that should still be in testing with input from modelers (not customers) Try Valence.

★★☆☆☆Mattixart12/20/2024
Can’t import!

So… I don’t want to give this app a bad review or rating but I can’t seem to import. There’s an import button that takes you to a blank screen with a little plus sign at the bottom corner that you can’t press. I can’t see any other way to import my OBJ files into this app. Let me know if it’s possible. I’d like to change my review because this seems like a good app. Update: so in order to import you have to save your object in the files folder “import” then open the app and import, which doesn’t work to well but then there’s a polygon limit! A simple belt I created in Nomad, which I can open in ZBrush, forger and valence3d, exceeds the poly count limit here? I don’t understand that. This is frustrating because this is a paid app and it has amazing features. Devs please fix these issues. This app has so much potential.

★★★☆☆H3LLOH3NRY1/3/2024
Everything needed but keeps crashing

As a basic modeling software with “Sub-D” modeling All the tools and features for that is there The app just keeps on crashing for me so I can really use it to its fullest atm. Until the crashing is either fixed or lessened I can give it a higher score.

Version History (30)▼
3.711/3/2025
3.69/1/2025
3.58/1/2025
3.47/1/2025
3.35/31/2025
3.25/1/2025
3.14/2/2025
3.03/1/2025
2.92/1/2025
2.81/1/2025
Available In (115 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (7)▼
EnglishFrenchGermanJapanesePortugueseChineseSpanish
App Details▼

DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish...

iOS App ID
1672214034
Content Rating
4+
Min OS
15.0
Size
17.5 MB
Publisher
Heng Jia Liang
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