Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗昊雪 郭 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I was playing yesterday and it was running really well and was really fun then today I tried to get on and it won’t get passed the loading screen and freezes.
Waste of space game it’s full of bs adds galore
The physics is a bit wonky with a few of the foods, and there’s a glitch where if I have two stacks going, on the far left and far right, and I throw something between them, it glitches out of existence and I lose the game which is super frustrating. Otherwise it’s a lot of fun!
How about building a tower by cars? Or something else? Pile up things and make them into a tower! Features: - 3D physics. - A level-up system. - Lo...
| Name | Price | Type |
|---|---|---|
| 1000 Diamonds | $0.99 | One-time |
| 2200 Diamonds. | $1.99 | One-time |
| Starter Pack | $2.99 | One-time |
| NO ADS | $2.99 | One-time |
| 6000 Diamonds | $4.99 | One-time |
| Advanced Pack | $5.99 | One-time |
| 15000 Diamonds | $9.99 | One-time |
| Epic Pack | $12.99 | One-time |
| 35000 Diamonds | $19.99 | One-time |