Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Oleksandr Kozlov · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Oh, no….! After reaching level 88 of one of my favorite puzzles —ever — a plain, white screen appeared, thanking me for playing! It was over? Oh, no…!!! Truly, a winner. Equivalent to enjoyment and speed of winning ‘threes!’. I can only hope developer Sasha will keep improving and adding more. Try it! Salt/pepper; black/white; either/or? Elementary, while some are stumblers. But come back; try another route; and you’ll progress thru…
When I begin reading a book that I really enjoy, I tend to limit myself on pages read at a time rather than get the book done quickly. This game for me is like a good book, where I only do one or two puzzles at a time. With that said, I am stuck on level 32, have been for about a week now, but it’s nice to come back to it every now and then and try to find the solution.
Fun puzzle game to waste time with. Some of the levels are tricky, but nothing too difficult. Level 83 took me a while to figure out though. Levels get a little redundant after awhile. Would be neat to see more levels added with additional content. Maybe teleports, switches that open doors/walls, a third circle color, etc.
Engaing, innovative, minimal puzzle game with dozens of levels. The aim is simple: you need to move through the field and pickup all the circles. The...