Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗GAMEBRAIN YAZILIM TEKNOLOJILERI ANONIM SIRKETI · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like this game very much. It’s stimulating and relaxing at the same time. Gets my mind off my world and allows me to concentrate on a red cube. One question though: I’d love to know who’s in first place, what their score is and what level they’re at. But I can’t possibly scroll from my position in 372,000 (something like that) to find out. Can’t you put a button that jumps to the top of the Global listings?
I love the simplicity of hocus and how relaxing it is. The little puzzles get more challenging over time, but never in a frustrating way. Some may say that it’s too basic, but I appreciate the muted color scheme, dreamy music, and the game’s ability to get you to just focus on moving the little cube around to its goal. I love to play when I’m stressed or just want to do something calming. My only disappointment was that I eventually ran out of puzzles. So I’m very glad hocus 2 was released!
This is a nice little game to get enough of a challenge in while perhaps waiting in line, relaxing after a tough day or challenge the kids to stretch their imaginations a bit. Some levels are trickier than others but they’re all quite doable without any kind of hint system or walkthrough. Reminds me of a much more simplistic and less-involved version of The Bridge (which is another great game I’m still waiting for on mobile). A bit of a mind-bending puzzle game. You can tap or swipe to lead the block around. Not sure why another reviewer broke their phone as you certainly don’t need to tap or swipe that hard. Calibration shouldn’t be that intense.
hocus. is celebrating 10th year; Let artificial intelligence design new levels for you. You can even get help from her if you get stuck. Best Games...