Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tommy Vaux · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I use this app when I’m not out on my boat. Over the years I’ve owned many boats but leave them in a different state. I would say certain aspects of this are quite good and realisitic however, there is some room for improvement such as, if a PWC crashes into you it should not fail your mission. In the real world, the less maneuverable vessel can hold its ground while lesser maneuverable vessels have to give way. Furthermore, winds seem to affect the boat more at the slip than in the basin. No doubt the graphics are great but some things just don’t make sense. I also think it would be quite cool to add a free play section where you are able to venture off and explore an open world on your own. To make this more realistic, a first person view would be much appreciated. A cool intentioned game / sim but clearly some room for improvement and added features.
The docking element is fun at first, but not all that realistic. The elements (wind and current) seem to affect the vessel much more right in/near the slip than in the fairway. If planning to align to a slip and then let the wind or current to move the boat to the slip, you will sit two slips down waiting forever. But when in the slip, the wind or current is more than strong enough to push the boat quickly into the dock or the neighboring boat. The navigation element should be viewed strictly as a video game and not at all a simulation. Even when you’re operating in full reverse or at a dead stop other vessels are more than happy to crash into your vessel—especially the PWCs: they not only don’t hold their course, they will actively change their course into you. Overall, it is fun for the first few minutes and worth getting the free options, but after a few days of playing, I’m not at all tempted to purchasing any of the options and will likely remove it from my device shortly.
I am gearing up to buy about a 40ft Trawler twin engine with a bow thruster. This simulator is great just to have a little practice with pulling in and out of slips, of course there needs to be a little tweaking overall. I would love the addition of a Trawler with twin engines and thruster in the bow. My father and I spend A LOT of time fishing in the ocean on his sport fisher and I had him download this simulator as well and he LOVES IT! Just can’t wait for more features and additions! Just like in the real world, us boaters don’t mind having to pay to play! :)
Boat Master is a boat navigation and berthing (parking) simulation game where players have to berth different boats in varying conditions. It is desig...
| Name | Price | Type |
|---|---|---|
| In Game Yacht | $2.49 | One-time |
| In Game Superyacht | $2.49 | One-time |
| In Game Speedboat | $2.49 | One-time |
| Euro Cruiser | $2.49 | One-time |
| In Game Jet Ski | $2.49 | One-time |
| Everyday Pack | $3.49 | One-time |
| Exotic Pack | $3.49 | One-time |
| Unlock All | $6.99 | One-time |