Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ryan Ritten · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Really enjoy this. Reminds me of the old school Warcraft TD games where we build the maze.
I have just started playing. The concept is great. This game needs some exposure to get some more players. I really enjoy the no advertising. It’s awesome. If this game is developed, updated, and added too. It will be amazing. It’s a fun game to play now. But the potential in my opinion is extremely vast.
A fan of the format, this is intuitive and fun with great variety.
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| Name | Price | Type |
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| 90 Gems | $3.99 | One-time |
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