ARise

Climax Studios Ltd. · iOS

ARise

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

ARise screenshot 1ARise screenshot 2ARise screenshot 3ARise screenshot 4ARise screenshot 5ARise screenshot 6ARise screenshot 7ARise screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does ARise Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
3.0 (40)

Rating Distribution

3.0
★★★☆☆
40 reviews
5
33%
4
13%
3
8%
2
15%
1
33%

Top Countries

🇺🇸 US🇷🇺 RU🇯🇵 JP
Reviews (3)
★★★☆☆The_Lorg6/7/2019
Too much money involved

About six months ago, I found this game for the first time. When I played it, I really enjoyed the uniqueness of its puzzles, despite only having a small few. Now however, I have come back as of finding the game again, and I am not impressed. I realize that the developers of the game have to make money somehow and that there aren’t too many ways to do that. But now only the first level is playable? This is a big disappointment as this forces you to pay to enjoy the rest of a game that was once accessible. Especially when you have the alternative of ads. Most Ads are very annoying. But not all of them. You could always just use small banners that no one will accidentally touch because the game isn’t played that way. It would even have been better to just add a small skipable picture ad at the end of every other level, but instead you are forced to pay to play. The only way I would pay is if there were more levels and in one payment. This is still a good game, but one that has had a bad decision made for it. Please change this and consider the banner option.

★★☆☆☆Phil Midland10/1/2017
Not fun yet

I love challenging puzzles and incorporating AR into this {my first AR game)raised my expectations. First, getting started on level one is not obvious. I can now do it, but can’t explain what is happening. After working thru level 1, you view an interesting Myst-like transition to level 2. Here is where I have my major gripe. As you try to get started on level 2, if you hit the wrong spot (the dangling crane arm) you will be thrown back to level 1, and you must begin the whole level over again. Is this supposed to be fun? So, forewarned you begin over again, get to level 2, try to avoid touching the dangling arm, but with the AR element, this is difficult to do. I’ve been ‘thrown back’ to level 1 three times now, and have just about given up on this puzzle. Thus the title of my review, Not fun yet.

★★★☆☆Slarty Bartfast9/28/2017
Won’t Recognize a Flat Space

I may be one of the “oopsie” compatibility situations ~ DLed the app on my recent-model iPad (thanks to Apple, who knows which model/version/generation it is??!!) and while the app opens and appears to run fine, I can’t progress past choosing a flat surface, as no matter where I try to place the initial “island”, the game won’t progress past this screen. Sounded like a promising app, I’d like to play it, but at the moment...I can’t. EDIT: Shortly after writing the above review, the game began recognizing flat spaces, and I’m able to play it. A bit unwieldy, but much better than no ability to play at all. I’ll need to play it a bit more to see if it’s better than a 3-star game, but the trend is positive.

Version History (9)
1.81/7/2019
1.712/13/2018
1.612/12/2018
1.54/19/2018
1.411/30/2017
1.310/3/2017
1.29/25/2017
1.19/21/2017
1.09/19/2017
Available In (98 Countries)
🇫🇷 France🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE
Supported Languages (11)
EnglishFrenchGermanItalianJapaneseKoreanPortugueseRussianChineseSpanishTurkish
App Details

**ARKit only Puzzle game** Explore a living AR world like never before. Lead your pint-sized adventurer up the stony flanks of a cast golem, using p...

iOS App ID
1281550152
Content Rating
4+
Min OS
11.0
Size
264.4 MB
In-App Purchases
Yes
Publisher
Climax Studios Ltd.
Un

In-App Purchases (1)

NamePriceType
Unlock Full Version$0.99One-time