Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Maciej Targoni · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Why are there so few developers who understand puzzle gaming like Maciej Targoni? And why aren’t ALL of his games downloaded by millions of people? These are sincere questions. I just don’t get it. Consider: Classic crossword puzzles are among the most popular, longest lasting games in the world. They don’t have point systems or timers or IAPs. There are no boosters or pay-to-win nonsense. They simply encourage you to challenge yourself and enjoy the process of figuring out solutions at your own pace. This is the philosophy behind the games of Maciej Targoni. He makes clever, minimalist games that focus on the essence of puzzle gaming: the joy of discovering solutions. Thank you Mr. Margoni. We need more developers like you.
I have purchased nearly every game by this developer and enjoy the approached of solving a puzzle for the fun of it. I didn’t buy this one for quite sometime thinking it would be like sudoku and continuously rechecking the numbers to see what is missing, it is not. It is delightful. How about the same concept but with words? That would be enjoyable too.
A quick puzzle game that feels tactile and responsive - except I'm almost sure 33 is missing a piece. It'd be good if there was a way to skip a level or two ahead, too.
Some call it reverse sudoku, while others call it a nullification game, but it's Zerko - a puzzle game filled with shapes, numbers, and a straightforw...