Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Shenzhen Cheerble Technology Co., Ltd. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
My pup interacts with the toy and we have fun driving it. Haven’t done a lot with it set to interactive (automatic). One goofy thing happening to me is that if the toy is connected, and I go out of range with the phone, I have to recharge it fully in order to connect. Not only that, but once it’s fully charged, it doesn’t let me connect. I have to immediately barge it again before I connect. That is, I Chevy it to where the LEDs are green, then pull the charger, immediately plug the charger back in, and the LED’s are yellow again. After a couple of minutes they go green again, and then I can connect. I learned this and just do it. Goofy.
This toy is worth the money and does keep my dog highly entertained and distracted. But the app itself is poorly designed and needs a lot of work. 1. On my iPhone 8, buttons near the top, including settings, cannot be pressed as they are slightly offscreen. 2. Most of the actions in drive mode don’t quite work as advertised, and the bone seems in capable of actually moving forward in a straight line. 3. I really want the interactive mode to keep my dog distracted, but it doesn’t. This mode needs to be completely replaced IMO. The bone is too easily obtained in this mode and often goes silent for long periods of time. I find that the only way to really get it to do what I want is just to go back to manual mode and keep hitting the “quick jump” action over and over the moment my dog starts to ignore it. So I really just want the interactive mode to do this at random intervals, or better yet, give me control over which actions it does when in this automated interactive mode. 4. The bone itself should be producing sounds to attract the dog’s attention, but instead, the app itself does this… Which is annoying. In the next version there should be some sort of built-in speaker with sounds that dogs like, and an option in the app to set the volume or turn it off.
This app is great for managing the Wickedbone. The one problem is that the app is still made for iPhones with large bezels. It’s hard to hit the settings or disconnect buttons if you have an iPhone with small bezels.
With Wickedbone, you could train your dog to catch moving objects and more importantly, deepen the bonds through the interaction. We’re very passionat...