Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Biginfive Co,.Ltd. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I understand your need to make a profit but you really do need to listen to your players. Even with the paid option to get rid of all ads permanently (thanks for making it cheap, if I wasn’t broke I would’ve gotten it) the time between ads makes this game unbearable to play which is a shame because it’s really fun and has a great art style. Just please space out your ads by a few more seconds and you’ll have a much larger audience. A minute longer would be ideal but even a few more makes a difference between hearing a full song loop and being mad that you weren’t able to switch out your characters fast enough
I genuinely adore the artstyle of this game, and the little drawings they add here and there for characterization. The character designs are simple yet recognizable and cute. I can tell the creator(s) of this game aren’t just trying to make another incredibox copy but genuinely care about these characters and put work into them. I don’t usually care for games like this but the adorable character design and art as well intriguing story caught my eye. However, as other reviews have mentioned, the amount of add in this are downright atrocious. I get wanting to get some revenue as the game is free, but this is to a whole other level. The amount of ads in this have made in pretty much unplayable, I can’t pay attention to the story or play the game for more than a minute without getting some stupid mobile game ad. It really takes away from what this game could be. I hope the creator(s) takes these reviews to heart because this game has love put into it from what I can tell, but players aren’t even given a chance to experience it.
The thing is I absolutely love this game. I downloaded it because the music in the intro where that one pink girl was singing(the one with the black shirt that’s in the middle)so well and I loved it🩷😻! But when I downloaded it, I got in I unlocked like two of the characters or three and what happened was I immediately got teleported to an ad🧐but not even a minute later I got another ad once I passed that ad after just a few seconds I got a complete another one and all they’re giving me is the other version of Royal Kingdom and it’s starting to get annoying because the ads are kind of long and I’m writing this review right now 👇⏱️ so please fix how many ads you literally put because every not even less than a minute I get an ad I exit off and probably like 10 seconds later, I got another😭(plz at least put the time of when you get an ad to like 2 to 3 minutes because I just wanna enjoy it🥲)
Welcome to Urban Lore. In a city where eerie tales whisper, create music with characters! " It all began with a single book. It was just an ordinary...
| Name | Price | Type |
|---|---|---|
| 20 Coins | $0.99 | One-time |
| Remove Forced Ads (Rewards Stay) | $0.99 | One-time |
| 50 Coins | $1.99 | One-time |
| 100 Coins | $2.99 | One-time |
| No Ads + Get 100 Coins Now | $4.99 | One-time |